Divinity is out in full force and the game is just as cracking as we hoped it would be.
Now thanks to some feedback from one of our readers, this review will be slightly different. Instead of just a written article, you’ll find a quick video review at the end of the written article as well. Hopefully this will give you more choice in learning about the games being reviewed in the future.
Original Sin is a game that goes back to the best of classics RPG’s. You’re a Source Hunter on the look out for dark and foul magic that causes most of the chaos going on in the world.
In doing this duty you often investigate areas of interest like mysterious deaths or rumours leading to dark events happening in the world of Divinity.
Your first task in the game is to figure out how someone was killed and by who. Whilst handling this you’ll also have plenty of side activities that all add to the overall story elements.
Original Sin goes back to what made other RPG’s classic games. It keeps you interested in the base story while also taking you along for an interactive adventure. You’ll make choices in the game and what you do and how you do it, can effect outcomes later on or change your characters thoughts and morals. Add in just the right amount of humour and you have a mix that will make you laugh, cry and dance with joy when something goes your way.
The story in Divinity: Original Sin seems basic at first but evolves nicely over your play-through and the two character or co-op option really adds a second opinion to all your choices and decisions that you’d otherwise never think about twice.
A slight spoiler alert below that gives an example of the stories interaction and morality.
Divinity: Original Sin is a game that has many features of gameplay to explore. It has the usual RPG elements of combat, crafting, selling gear, leveling, learning new skills and of course questing.
What makes Original Sin stand out is the ability to play the entire game with either two main characters or a co-op friend. This adds a second level to the game that allows both of you to shape your characters and become much more involved in the world when your choices and dialogue change the world around you. This is something that not many RPG’s offer and few do in a way that allows the game to still be enjoyed to its fullest.
Add on to this the interactivity of the world, with your ability to move in game items to disrupt switches, bash your way through different locked doors or chests, use natural elements of the world to your advantage and find hidden passages and rooms, and you have one hell of an RPG.
The beauty of Original Sin is not only that the developers were willing to try something both new and old but the fact that all the added features that make this game sound so good, follow the game all the way through to the end.
Instead of having a few selling points and drip feed them throughout play, this game forces you to use almost everyone right near the beginning and continues to use each to their full advantage till the end of your adventure. This makes the game feel very unique and well fleshed out. None of those, oh I can set oil on fire for one whole level, moments. You want to burn each and every enemy alive in a vat of oil? You can. Want to bounce arrows between foes all game long? You can.
This means that you’re told the rules from the offset and left to use them as you see fit, a rather brave and probably challenging, (on the development and balancing side,) task for the developers to get right. And they have on a massive scale. This game actually makes a lot of other RPG’s looked dated in creativity as well as features. Diablo 3, eat your heart out.
The difficulty is also something they’ve fixed by adding an option into the main menu, though the normal starting difficulty is a lot less cruel now and manageable.
Okay so I’m not going to be able to give you the best info on this. My machine runs it adequately enough to play but on rather low settings. I have seen some fantastic videos of others playing as well as the devs and I can attest to the fact the game is pretty darn beautiful. Just be sure to have a damn fine computer on standby to get the best out of this game.
Games with great features but crap music/sound can often happen more than you’d think, often the idea behind some games sound great but can easily be let down by the accompanying support structure built around the idea.
Divinity: Original Sin is not one of those games. It stands high and mighty when it comes to its musical scores whether during battle scenes, towns or just the menu music. The game sounds divine with each piece of music matching the right situations correctly and enhancing the overall immersion into the world of Divinity.
As for the sound effects, everything sounds as it should. Barrels break with a good solid crunch, enemies like Orcs sound gruff and aggressive and magic gives a solid feeling of power and effect.
The main characters voice acting is also well done. The general scripts are kept to a minimum, (as much as can be with an RPG,) with the odd break of silence from speech and text that allow you to enjoy the game’s atmosphere, a pleasant surprise from an RPG. Jokes and witty lines are often batted to and forth between characters and even the occasional NPC gets in on the action.
Generally the talk of most NPC’s is funny, intelligent and useful.
Our shortish video review:
You can get the game on Steam here for £29.99 which is a bargain for the content in the game currently.
- Engaging And Interactive Story
- Best Combat In Any RPG, EVER!
- Fantastic Musical Scores & Voice Acting
- Would Love To See This On Consoles